Will Phantom Liberty change the ending
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Will Phantom Liberty Change the Ending in Cyberpunk

The Phantom Liberty expansion for Cyberpunk 2077 is coming with new storylines and choices. These could change the game’s ending. Players will make decisions that affect the base game’s conclusion.

One big change is the option to work with Solomon Reed, played by Idris Elba. If you team up with Reed and give Songbird to him, you get an alternative ending. This ending changes V and Johnny Silverhand’s fate.

This choice leads to Johnny Silverhand’s death and V losing their cyberware. They must start over in a new Night City. The Phantom Liberty expansion has several endings, each with big effects on Cyberpunk 2077’s story.

Key Takeaways

  • The Phantom Liberty expansion for Cyberpunk 2077 introduces new storylines and choices that can impact the ending of the base game.
  • Players who side with Idris Elba’s character Solomon Reed and hand over the hacker Songbird will unlock an alternative ending that drastically changes the conclusion of Cyberpunk 2077.
  • This ending kills off Johnny Silverhand, the deuteragonist, and leaves V stripped of their cyberware, forcing them to rebuild their life in a changed Night City.
  • The Phantom Liberty expansion offers several distinct endings, each with significant consequences for the characters and the overall narrative of Cyberpunk 2077.
  • The expansion’s impact on the base game’s ending is a significant development that will shape the future of the Cyberpunk franchise.

The Tower Secret Ending in Cyberpunk 2077

Cyberpunk 2077’s Phantom Liberty expansion brings a new secret ending called “The Tower.” This ending is an alternative to the base game’s conclusion. Players can unlock it by making certain choices during the Phantom Liberty storyline. First, they must finish the main Phantom Liberty story. This can be done by siding with Solomon Reed and giving Songbird over to him, or by helping Reed catch Songbird but choosing not to kill her.

How to Get The Tower Secret Ending

To get the Tower ending, players need to finish two more Phantom Liberty missions. These missions, “Who Wants to Live Forever” and “Things Done Changed,” appear after the player makes their choices in the King of Swords or King of Pentacles endings. These missions lead directly to the Tower ending, giving V a unique and meaningful conclusion.

The Tower ending shows a touching goodbye between V and Johnny Silverhand. It also hints at the Arasaka family’s downfall, showing the big impact of the player’s choices. Depending on what the player decided, V might get a second chance at life. This new life comes with its own set of challenges and losses.

Ending Description
The Tower In this secret ending, V’s surgery is completed at the Langley facility by NUSA, resulting in the removal of combat implants and chrome to save V’s life. V is revealed to have been in a coma for two years, with the current year being 2079 in this alternate ending.

The Tower ending in Cyberpunk 2077 gives a unique and deep conclusion to the game’s story. It offers players an alternative Cyberpunk experience. This ending explores the effects of their choices and the chance for a new start.

Will Phantom Liberty Change the Ending in Cyberpunk

Cyberpunk 2077’s Phantom Liberty expansion is a big deal for the game’s story and endings. It brings new characters, storylines, and choices that change how V’s story ends. This leads to many different outcomes for players.

Phantom Liberty adds four new endings to the game’s six original ones. This means players now have more control over how their story ends. It makes the game’s story even bigger and more engaging.

The new endings come from how players interact with characters like Solomon Reed and Song So Mi. Choices in missions like Firestarter and Killing Moon also play a big part. Players can unlock endings like King of Wands and King of Swords, among others.

These new endings change how the game’s story affects V. Players might lose cyberware abilities or see changes in relationships with characters like Vik and Panam. Phantom Liberty really changes what comes after the game for Cyberpunk 2077 players.

In the end, Phantom Liberty changes how Cyberpunk 2077 ends. It brings new story paths and effects that deeply impact the game. With ten endings now possible, the expansion makes the game’s conclusion more diverse and exciting.

Cyberpunk 2077 Endings

Exploring the Consequences of Pragmatism

The new Cyberpunk 2077 endings, especially those from the Phantom Liberty expansion, focus on pragmatism’s effects. Endings like the King of Swords and King of Pentacles show V making tough choices for personal gain over being a hero. This debate between making practical choices and being a hero is key to the game’s story and how player choices affect the game.

American thinkers like William James, John Dewey, and Charles Sanders Peirce in the 19th century talked about pragmatism. They believed that what actually happens and what we experience together should guide our choices, not just rules or principles. This view is different from being a hero, which often means sticking to your values and risking everything for others.

Philosopher Key Concepts
Charles Sanders Peirce Introduced “Tychicism,” the idea that the universe is governed by chance and habits, not laws, allowing for constant change and evolution.
John Dewey Emphasized the “stable and precarious” nature of experience, leading to continual societal and cultural transformations.
William James Proposed the concept of “pure experience,” suggesting that individuals can only determine right and wrong based on the moment of experience.

The pragmatic endings in Cyberpunk 2077, where V chooses personal gain over being a hero, show what happens when you focus on what’s practical. These choices might seem better in the short run but can hurt your moral compass and society’s future. The game makes players think about the trade-offs between being practical and being a hero. This mirrors the deeper discussions in pragmatism philosophy.

Conclusion

The Cyberpunk 2077: Phantom Liberty expansion has made a big mark on the game’s story. It brought new endings and choices that change how players see V’s story end. Players now face tough moral decisions that affect V and other characters.

This DLC has made the game’s ending more flexible and exciting. The choices in Phantom Liberty are very important. They change what happens next in the game and how characters grow.

From the Tower ending to the many outcomes from key decisions, Phantom Liberty is key to the game’s story. It has become a vital part of the Cyberpunk 2077 series.

As players dive into the new stories of Cyberpunk 2077: Phantom Liberty, its impact will be clear. The expansion’s effect on the story, its choices, and how it lets players shape V’s ending show its depth. This DLC proves the power of Phantom Liberty in the Cyberpunk world.

FAQ

Will Phantom Liberty Change the Ending in Cyberpunk?

Yes, Phantom Liberty changes the ending of Cyberpunk 2077. It brings new characters and storylines. This means V’s journey can end in different ways, offering new conclusions to the story.

How to Get The Tower Secret Ending?

To get the “The Tower” ending, finish the Phantom Liberty story. You can either side with Solomon Reed and give Songbird to him or help capture her but don’t kill her. Then, complete “Who Wants to Live Forever” and “Things Done Changed” to reach the Tower ending.

How Does Phantom Liberty Impact the Ending of Cyberpunk 2077?

Phantom Liberty changes the ending of Cyberpunk 2077 with new storylines and choices. If you work with Solomon Reed and give Songbird to him, you get an alternative ending. This ending changes the story by killing Johnny Silverhand and taking away V’s cyberware, starting a new life in Night City.

What are the Consequences of Pragmatism in Cyberpunk 2077’s Endings?

Cyberpunk 2077’s new endings show the effects of making practical choices. Some endings, like the King of Swords and King of Pentacles, have V make tough choices. These choices focus on personal gain over being a hero.

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